graphics

graphics
illustration with 2 planets on a kind of galactic wave and the words "Across | Maskros"

i've always had fun painting and drawing, often involving (geometric) patterns or comics. i'm still honing my skills, but i've learned a lot over the past years, especially from art courses i attended (and which i still attend). nowadays i create most of my art using my wacom cintiq pro and clip studio paint. i haven't created a lot of vector graphics since i cancelled my adobe subscription at the end of 2025 but i've been using inkscape+affinity and they work well for me.

owly crow

i love video games and i've had my own tiny indie game studio, owly crow, with nursey for a few years now. we released one game in 2023 and have been developing a second one since then (and before then, tbh). as we're just two people, making a game takes a long time. while we do the world-building together, i'm responsible for the visual and narrative elements. nursey does the technical implementation.

compilation of four images from a jigsaw puzzle game i did with nursey for owly crow featuring characters and environments.
some drawings and ui design i did for owly crow (pieces I, 2023)
a compilation of graphics i made for a game that's currently in development at owly crow. the images feature pizza, planets, and characters.
drawings and ui design for owly crow (PizzaPastaMaro, 2024-, in development)

logo design + iconography

i attended a ui course in 2021 and that honestly changed my life. while i had looked into digital tools before i wasn't really proficient with anything and this course provided me with a lot of technical knowledge that i'm still very grateful for. these skills also allowed me to do some logo design and icon work for a few projects, such as mixpal, somnolence, mnt. and of course, i could now design logos for my music and game projects as well.

lots of logos and icons, most of them drawn by hand, like the owly crow logo and the mixpal logo.
logos and icons i did for selected projects (2021-)

comics + drawings

most of my drawings originate on paper. i then scan them to colorised them digitally. the collection of drawings below is a bit older, starting in 2017 until 2020. i still like them a lot.

collections of comic-style drawings features humanoid aliens, ghosts, and sea creatures.
early drawings (2017-2019)
collection of four images that pop because of their vibrant colours. comic-style flat art with alien but humanoid characters.
early game art for an owly crow game. (2020) we might still use these at some point.

commissions + prints

some of my drawings were commissions, some i sent to magazines after i saw a call for submissions. my work got printed by transcodiert, queerdinx, and mnt. another got published on the queer outspoken project's site.

printed and commissioned drawings (2019-2023)

web apps

i never got to make a real web app but in the ui course i mentioned earlier, i made a lot of designs that i still like.

3 web apps i designed, with wireframes, colour palette and illustration. i made them all quite colourful.
compilation of web apps i designed in 2021